torek, 13. maj 2008

About the game

The player starts as a leader of a small village, with one building, the main building, and some fields, where resources are produced. Troops can be produced once a player has a barracks. These can either be used to attack villages, often in order to steal or raid resources, or to defend against Teuton/Roman or Gaul troops attacking. Once the player has fulfilled certain criteria, he can found other villages or conquer those of an enemy with a tribal leader.

The aim of the game is to increase population and to control as many villages as possible. After a certain amount of time, further buildings and concepts are introduced, namely the introduction of the wonders of the world. The game ends when a player has finished constructing the world wonder to level 100 in a Natar village.

There are three tribes, the Romans, the Gauls, and the Teutons. Each has their own characteristics and an appropriate style of play: the Romans having a balanced set of attributes, the Gauls being largely defensive, and the Teutons geared towards a more aggressive style.

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